This is the pre-alpha, prototype, test version, demo for a game I started working on during the summer of 2023. The project went on hold for quite a while, but now, it's back!

This version is almost exactly the same as the original, but features a few minor changes to improve the overall look and feel of the game. (See below for a complete list of changes.)

In this demo, you can try out some of the player's platforming abilities, including the Dash, Wall Jump, and Double Jump, in a test area I have constructed to give you a basic feel for the game. In the final game, of course, it will be a much more lengthy process to gain these abilities. (If I ever get that far into development) Combat has also not yet been added, but it is planned for the future.

Everything is in a very rough state at the moment, (I've barely even added any animations or sound yet,) and glitches are very likely to occur. Any feedback you can give as to how I might improve this project would be much appreciated. (Everyone who gives constructive feedback will be listed in the final game's credits as "Alpha Testers.")


Changes from V1:

- "Coyote time" has been added, increasing the responsiveness of jump inputs

- Gravity has been increased, making jumping less floaty

- Added basic background elements and parallax effects to the test level

- Added additional particles, in order to increase the atmosphere of the test level

- Added music to the test level

- Added a wandering creature to the depths of the test level, that will chase you if you get too close. Nothing happens if it catches you, but I figured I'd add it anyway

Updated 9 days ago
StatusPrototype
PlatformsHTML5
AuthorNateBob
GenrePlatformer
Tags2D, Dark, Metroidvania, Prototype, Unity

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